TOM
player1
Health
100
player1 weapon
Weapon
10
player1
DEFENSE
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JERRY
player2 photo
Health
100
player2
Weapon
10
player1
DEFENSE

Movement

  • When a player is in turn. He can choose to stay or to move. (max. 3 tiles, but can not jump over a obstacle or the opponent.)
  • While moving, if the player passes through a weapon, then he takes the new weapon and drop the old one off.

Fight

The battle begins if two players stand next to each other.

  • Each player attacks in turn
  • The damage he causes and got depends on the status of both players.

    - defense: causes no damage but got only 50% damage from enemy.

    - attack: causes damage based on the current weapon.

  • The game is over if the life points of a player (initially 100) falls to 0.